Showing posts with label PC. Show all posts
Showing posts with label PC. Show all posts

Monday, January 10, 2011

Hacker - Alexandra MacGregor

"Of course I pulled the info."
Attributes:
Agility -d10-
Alertness -d10-
Intelligence -d8-
Strength -d8-
Vitality -d6-
Willpower -d6-

Roles:
Grifter -d6- Supporting Actress
Hacker -d10- Driving
Hitter -d4-
Mastermind -d4-
Thief -d8-

Distinctions:
Afraid of Heights
Focused
"It's already done"

Talents:
Jenny-on-the-spot: You must spend a Plot Point to use this talent. You can place yourself in any scene that didn’t already have you there, and you give an extra d6 to the next roll a Crewmember makes.

Can You Hear Me Now? Gain an extra d8 to your roll that involves hacking the Mark’s
communications: eavesdropping on phone calls and encrypted radio traffic, intercepting emails, etc.

Sunday, January 9, 2011

Grifter - Maddy O'Hara

"Of course I know what I'm talking about. Would I lie to you?"


Attributes:
Agility -d8-
Alertness -d8-
Intelligence -d10-
Strength -d6-
Vitality -d8-
Willpower -d8-

Roles:
Grifter -d10-
Hacker -d4-
Hitter -d4-
Mastermind -d6- Religions
Thief -d8- Jewelry

Distinctions:
Angel Face
Little Devil
Diamonds are a Girl's Best Friend

Talents:
How YOU Doin':Add an extra d10 to your roll when dealing with someone that finds you attractive. If you do, you must also add a d4.

Takes One to Know One:Add a d8 to your Notice Action to sense a lie.

Friday, January 7, 2011

Hitter - Danya Vibeke

"I never get sick of that part."
Attributes:
Agility -d6-
Alertness -d8-
Intelligence -d8-
Strength -d10-
Vitality -d8-
Willpower -d8-

Roles:
Grifter -d8- Linguist
Hacker -d4-
Hitter -d10-
Mastermind -d4-
Thief -d6-

Distinctions:
Competitive
"I do my best work in the dark"
Dangerous Game

Talents:
Badass: When you’re in a fight, you’re outnumbered, and the Fixer gives you an Opportunity (rolls a 1 on his dice) you may remove one of the dice the Fixer gains from outnumbering you.

Master of Disguise: Gain an extra d6 to your roll to pass as someone you’re not when wearing a
disguise. The Fixer may not invoke any Complications or other bonuses against you to see through the disguise the second time.

Thief - Nash Stackpool

"Most of my friends dyed their hair or started listening to awful music to get back at their parents. I busted into my parent's friends houses while they were at the country club and gave the money to Greenpeace."



Attributes:
Agility -d10-
Alertness -d8-
Intelligence -d10-
Strength -d6-
Vitality -d8-
Willpower -d6-

Roles:
Grifter -d4-
Hacker -d6-
Hitter -d4-
Mastermind -d8- Contingency Plans
Thief -d10-

Distinctions:
Silver Spoon Rebel
Overconfident
Sleeping With The Enemy

Talents:
Archangel:Any Crewmember you’re in contact with (including yourself) can spend Plot Points to give a die to any other member of the Crew you’re in contact with (also including yourself).

Perfect Timing: Gain an extra d8 to your roll when doing something involving precise timing.

Tuesday, January 4, 2011

Mastermind - Luke Charles

"The thing you don't realize is, I've already stolen your diamonds."
Attributes:
Agility -d8-
Alertness -d6-
Intelligence -d10-
Strength -d8-
Vitality -d8-
Willpower -d8-

Roles:
Grifter -d4-
Hacker -d4-
Hitter -d8-
Mastermind -d10-
Thief -d6-

Distinctions:
Mysterious Past
Direct
No Friends Left

Talents:
 I Can Kill You With My Mind: You must spend a Plot Point to activate this Talent. Add your Intelligence die to your roll, and include a third die in your result in a Fight Action.

The Bigger They Are: You must spend a Plot Point to activate this Talent. You take that Complication die and add it to your own roll as an Asset. Step it up by one if your description
of how it helps you rather than hurts you involves a quick flashback scene.